Why is mouse acceleration enabled by default?
I thought it was pretty much common canon that gamers should disable mouse acceleration.
So why is it enabled by default for Bazzite, a gaming focused OS?
Why is mouse acceleration enabled by default?
I thought it was pretty much common canon that gamers should disable mouse acceleration.
So why is it enabled by default for Bazzite, a gaming focused OS?
Common hmm…. NO! It isn’t common. Many gamers will tell you, yes true gamers need to turn off Acceleration but it’s up to you, how you feel playing games and use your OS without mouse acceleration. I tried without and with and choose to have acceleration enable and still paying CS2 and other Multi games without losing control.
So, you would agree that disabling it would be the better out of the box experience and it should be disabled by default?
If I was building my own OS, I would turn acceleration off by default and I agree with you that’s the way to go. But my experience on GE-Proton’s Github issues page tell me this knowledge (or approach) is not as common as I thought it was and on this I agree with Diuran.
So many people start an issue ticket saying “Ge-Proton is lowering my sensitivity/DPI” without knowing it enables raw mouse input by default. Keep in mind installing Linux for gaming and using a custom Proton fork is not something a casual user would do. These are somewhat experienced users/gamers. A lot of people still know nothing about mouse acceleration and from what I’ve seen that trend is limited to aim training groups or hardcore gaming circles.
If I was a decision maker in uBlue, I would leave it enabled by default to avoid the risk of people thinking it’s a bug. This way, those who know it should be disabled will disable it and those who don’t know will not have any issues. Both sides are happy this way.
So a couple of reasons: it is the Default KDE Fedora ships with and Universal Blue tries to avoid making granular setting changes that move away from upstream where possible…this ensures long-term stability, faster image-building for regular release, and easier debugging/troubleshooting in case something causes issues.
The other part is that not having mouse acceleration turned on can cause sensitivity variance between apps and the system, creating more inconsistency in experience across the OS.
I have seen some really annoying things happen over time that made me just accept mouse acceleration.
When I first came over to linux…I tried keeping that thing off and it did not last. lol.
I know how you feel though.