While we were enabling Nvidia for Bluefin LTS we decided that instead of making an nvidia version for each of these that we would instead focus on just adding Nvidia to the developer experience(dx) image.
This is basically a Bluefin LTS image with nvidia and cuda enabled, so we’ve decided to make an AI/ML workstation out of this image. So we’re going to make bluefin-dx-nvidia:lts be it’s own SKU as Bluefin GDX to signify it’s specific use case.
Is this the same as bluefin-dx-nvidia but based on CentOS instead of Fedora? Or are there more differences.
If it’s the former, could you explain the advantage of each? As I understand with Fedora (gts) nothing can go wrong because the base image is always clean and you can’t end up with a broken or unbootable OS, so what does the CentOS base add compared to Fedora?
Just yesterday, I tried to download and install the iso at Bluefin GDX (Beta) | Bluefin
Got a missing /images/pxeboot/vmlinuz error at boot.
Noticed that the iso is some 2GBs smaller compared to bluefin-dx-nvidia-open-stable.
Hence I think I’ll redownload and retry it once the iso-building issues are resolved.
Cool stuff btw
Does the tag have to be “GDX”, btw? Since Bazzite also use GDX which is supposed to mean “Game Developer Xperience” there (as opposed to Bazzite DX which just adds stuff from Aurora DX to Bazzite as well) and is otherwise not LTS (not that Bazzite even has a GTS). Which make sense, but I don’t really care which is which, so long as it is different and is clear what GDX is supposed to stand for.
It won’t be going out of beta. The repository is up for adoption if you want to adopt it. We will continue to publish builds for a while (since it’s basically automated it doesn’t cost us anything), but I recommend moving off of it over the course of the summer.
Thanks to all of you who helped participate in testing!