How to enable and use vkBasalt on Bazzite?

Hi.

I’m trying to configure vkBasalt by creating simple config file in ~/.config/vkBasalt/vkBasalt.conf and using ENABLE_VKBASALT=1 %command% in launch options for my games (Steam).

I did read the following tutorials/recommendations:

First, I used the configuration template for vkBasalt.conf provided by Bazzite (Mouse right-click -> Create New -> vkBasalt Config), then copied it to ~/.config/vkBasalt/vkBasalt.conf.

Next, I have cloned the reshade-shaders repo from github to my $XDG_DATA_HOME/reshade-shaders directory (which simply translates to /home/user/.local/share/reshade-shaders.)

Then I have replaced some options related to paths in ~/.config/vkBasalt/vkBasalt.conf file:

reshadeTexturePath = /home/user/.local/share/reshade-shaders/Textures
reshadeIncludePath = /home/user/.local/share/reshade-shaders/Shaders
lutFile = /home/user/.local/share/reshade-shaders/Textures/lut.png

When I start game with MangoHud enabled (invoked with --mangoapp option passed to gamescope in Launcher Options for given game), it shows that vkBasalt is OFF.

I enabled VKBASALT_LOG_FILE=$HOME/vkBasalt.log for logging, but nothing is being logged there (yet I can confirm that log file is being created.)

Am I making this more complicated than it’s supposed to be? Is there any tutorial that shows how to enable vkBasalt on Bazzite?